R'lin K'ren A'a

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“...Where the High Ones Meet in the ancient speech of Melniboné”.

An ancient city of the South Western Continent. The continent lies next to the Boiling Sea and below the Silent Land. Thought by some to be the birthplace of the Melnibonéan race. It lies on an island created where a great river divides into two.

Legend has it that the gods came to earth here to decide the rules of their "Cosmic Struggle". After this, the populace left en masse and migrated to the Sorcerer's Isle and Melniboné. The lords of Melniboné dispute this. They believe the refugees interbred with humans and vanished. The city now lies in ruin, having been abandoned for some 12,000 years. All that remains on the island is a humanoid race called the Olab.

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Mike Says

In response to this question by Kamelion, "was there a particular reason that you decided not to make any link to R'lin K'ren A'a in Making of a Sorcerer? I recall in Revenge of the Rose, Sadric tells Elric that the Melniboneans weren't descended from there after all, that the folk of R'lin K'ren A'a interbred with humans and vanished.

I don't recall that Sadric actually gives any alternate origin story for Melnibone, but was it your intention to go with Sadric's version rather than the R'lin K'ren A'a story? The stuff in Revenge of the Rose, with the story about H'hui'shan and the civil war in Melnibone does seem to echo the changes in the Melnibonean society portrayed in Making of a Sorcerer."

Mike says "Yes, I prefer the idea of the Melniboneans settling in the world as from Dragon in the Sword because it makes better connections. For me, though the JME story had some good resonances, it didn't let me do as much with the idea. So Sadric's version wins! In the graphic novel I also enjoyed making links between Melnibone and America, using Amerindian-based imagery. All this, of course, was also developed in White Wolf's Son. I did this partly because I was also trying to escape the quasi-mediaeval imagery of most heroic fantasy and create a further distancing from both Conan and Lord of the Rings. The reason for this is because I don't want the undercurrents of the stories to be, as it were, muddied by association with those series."